Hello

I’m João Duminguz, a game artist: 2D, pixel art and stylized 3D.

Fourteen years making things look like something: 2D and pixel game art, stylized 3D characters and props, concept art and the visual systems that keep a team consistent. I led the 3D art team at Sortium on a stylized cyberpunk Roblox title, and before that art directed independent games, a feature film and comics.

My own aesthetic, Parahyba Surrealism, puts the culture of northeastern Brazil next to science fiction. I work remotely, from João Pessoa, with studios anywhere.

Selected work

Games, worlds and the art that ships them

There is more on ArtStation, including the weapon and texture work, and the animated short M, the Vampire of Love Island.

Full archive on ArtStation Full archive on ArtStation

Where I have worked

  • October, 2021 - June, 2026 Senior Game Artist & Art Team Leader Sortium, Miami (Remote)
  • July, 2018 - November, 2024 Art Director & Concept Artist Independent game projects, Brazil
  • March, 2018 - February, 2019 Storyboard Artist & Animation Director Ambiente Familiar, feature film
  • April, 2014 - August, 2018 Art Director, Co-Founder & Lead Animator Mago Cinzento Studio, João Pessoa
  • May, 2012 - February, 2014 Co-Founder & Lead Concept Artist Flowkore Entertainment, João Pessoa
Contact

Available for contract and freelance work

Tell me about the project, the style you are after and when you need it. I answer every message.

duminguz.art@gmail.com duminguz.art@gmail.com